After three years as a student at the University of Derby studying Computer Games Modelling and Animation I have gathered a range of skills useful for a game artist. I have had experience with creating concept, modelling low and high poly props and characters, painting textures, creating game environments and working as part of teams to create art for games. My focus is on environment and prop art, but I am proficient in other areas of game art as well. I am passionate about computer games and their art.
I am currently proficient in the following software:
CV
I am currently proficient in the following software:
- Autodesk Maya
- Adobe Photoshop
- X-Normal
- Crazybump
- Pixologic Z-Brush
- Unreal Development Kit
CV
cv.doc | |
File Size: | 36 kb |
File Type: | doc |